3D Maze update!
- steering improvement
- fixed camera issues
- huge optimization (10MB less)
- better performance
- joysticks side switch and size fix
- rate menu
Few words about fixes.
Most important fix concerns steering sensitivity which many users considered as too rapid. Currently character is moving with the same speed as before but changing directions is smoother and more intuitive.
Along with the steering fix, I noticed that camera is very often going through the walls or in certain situations player is hiding by the wall. It was annoying, so after few tests the best solution was to use raycasts to detect collisions. Now camera is moving above player when wall is near which is helpful especially in maze dead ends.
Few users reported to me that move joystick should be on a right side, since people are mostly right handed. I agree. After joysticks switch and tests I can say it feels much better.
I often get a bad reviews because "certain type" of users don't want to wait to finish download, so they just put 1 star with comment that download takes too much time. Is it my fault? Partially it is, so I decided to compress 3D Maze as much as I can. It turned out that there are some megabytes to gain. (By the way it's a shame that Google lets user rate app before finish of the download).
Compression of meshes, textures and sounds gave me whole 10MB. Thanks to the compression general performance increased. Mostly while loading levels.
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